[UE] Collision, Retargeting, Mixamo Plugin 설치
목차
Collision
BP: Blueprint Class
BS: Blend Space
ABP: Animation Blueprint
AN: Blueprint Class AnimNotify
ANS: Blueprint Class - AnimNotifyState
01_Blueprints | Level - LEVEL BP_01_Variable |
|
02_Player | 02_Player - LEVEL ABP_Player BP_Player |
|
03_Vector | 03_Vector - LEVEL 03_Vector_Trace - LEVEL BP_03_01_Location BP_03_02_Direction BP_03_03_Trace |
|
04_Sword | BP_Sword | |
05_Collision | 05_Collision - LEVEL BP_05_01_ActorOverlap BP_05_02_ComponentOverlap BP_05_03_OverlapAndHit |
|
06_Enemy | ABP_Enemy BP_Enemy |
|
Character | Animation | Common |
OneHand | ||
Unarmed | ||
BlendSpaces | BS_Sword BS_Unarmed |
|
Materials |
MaterialLayers | |
M_UE4Man_Body M_UE4Man_ChestLogo |
||
Mesh | SK_Mannequin SK_MAnnequin_PhysicsAsset Skel_Mannequin |
|
Mixamo | Alpha_Body_MAT Alpha_Joints_MAT Standing_Taunt_Battlecry Y_Bot Y_Bot_PhysicsAsset Y_Bot_Skeleton |
|
Montages | Enemy_DeadFall_Montage HitReaction_Montage Sword_Attack_1_Montage Sword_Attack_2_Montage Sword_Attack_3_Montage |
|
Textures | UE4_LOGO_CARD UE4_Mannequin__normals UE4_Mannequin_MAT_MASKA UE4Man_Logo_N |
|
Weapons | Sword | |
Materials | M_Mesh M_White_Inst M_Red_Inst M_Green_Inst M_Blue_Inst M_UE4Man_Body_Inst M_UE4Man_ChesLogo_Inst |
|
Meshes | Cone_2 Cube_2 Cylinder_2 Sphere_2 |
|
Notifies | AN_Begin_Equip AN_Begin_Unequip AN_Begin_Action AN_End_Equip AN_End_Unequip AN_End_Action AN_End_Dead ANS_Combo ANS_Collision |
AN_End_Dead 생성
GetNotifyName
Received Notify
Enemy_Deadfall_Montage 생성
- 노티파이 추가 - AN_End_Dead를 100프레임에 위치
BP_Enemy 노드 추가
Event Graph
노드접기 한 노드들
Set Damage
Set Color
Set Rotation
Launch
Retargeting
Retargeting
Retargeting | |
Mesh Skeleton |
Animation |
- Skeleton이랑 Animation이랑 같으면 같이 쓸 수 있다.
- 하지만 둘 다 다를 경우 Skeleton과 Animation 이름을 같게 만들어주는 Retargeting 작업을하면 쓸 수 있다.
Skel_Mannequin
Mixamo
Mixamo 웹사이트
Mixamo Plugin 설치
파일 저장위치
C:\Program Files\Epic Games\UE_4.26\Engine\Plugins\Marketplace\MixamoAnimationRetargeting
Asset63.zip 파일
실행화면
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