목차

     

     


     

     

    Unreal Blueprint

     

    01_Blueprints Level - LEVEL
    BP_01_Variable
     
    02_Player 02_Player - LEVEL
    BP_Player
    ABP_Player
     
    03_Vector 03_Vector - LEVEL
    03_Vector_Trace - LEVEL
    BP_03_01_Location
    BP_03_02_Direction
    BP_03_03_Trace
     
    Character Animation OneHand
    Unarmed
    BlendSpaces BS_Sword
    BS_Unarmed
    Materials

    MaterialLayers
    M_UE4Man_Body
    M_UE4Man_ChestLogo
    Mesh SK_Mannequin
    SK_MAnnequin_PhysicsAsset
    Skel_Mannequin
    Texture  
    Materials M_Mesh
    M_White_Inst
    M_Red_Inst
    M_Green_Inst
    M_Blue_Inst
     
    Meshes Cone_2
    Cube_2
    Cylinder_2
    Sphere_2
     

     

     

     


    Project Setting

     

    입력 축 매핑

     

     

     


     

    BP_Player

     

    Mesh

    • Mesh - SkeletonMesh에서 가져온 마네킹 모델을 넣어준다.

     

    Spring Arm

     

    Camera

     

     

     


     

    Materials

     

     

     

     

     


     

    엔진 콘텐츠

     

     

     


     

     

     

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